Hierarchy
Opening the Hierarchy
- Server: Press hierarchy server in the top bar or
Ctrl + H
to open the hierarchy. - Client: Press hierarchy client in the top bar or
Ctrl + G
to open the hierarchy.
Adding Objects to the Hierarchy
- Click
+
to add a new object - Now click
+ Add
to add aVoxel Data
andVoxel Render
component - Press
Find...
to look for Voxel Data to display - Right click drag any voxel data onto the file field
- Tick
Sync to clients
- If you do not see the object, make sure it is not positioned inside terrain. Set the Y part of the position to 15 or so
- After your changes press
Save
in the top of the hierarchy window
This object can also be edited with the brush tools.
You can now move the object with the gizmos. You can select any object in the hierarchy to move it. Duplicate a selected object with Ctrl + D
. Press Ctrl + F
for a list of other available shortcuts.
Resetting
If anything goes wrong you can reset the editor with Ctrl + R