Scene
The scene contains multiple elements. Most notably, the static and dynamic voxel scenes.
Voxel Scene Static
The static voxel scene is composed of non-moving elements. Voxels in this scene can be added directly, or stamped from objects. Objects from the dynamic scene are added to the static scene voxels when they become non-dynamic.
Components
Voxel Scene Dynamic
The dynamic voxel scene includes moving elements, such as characters, vehicles, and interactive objects. These elements can change position, shape, and appearance during gameplay.
Components
For more info, see the Voxels page.
Scene Options
Visual
Background Color
- The color that appears behind all other elements in the scene.FXAA
- Enables Fast Approximate Anti-Aliasing to smooth out jagged edges in the scene.Static Geom Reloads
- Reloads theStatic Voxel Data
when switching between play and edit mode.
Audio
Master Volume
- Controls the master scene volume.Sound Volume
- Controls the volume of sound effects.Music Volume
- Controls the volume of the background music.
API
References