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Scene

The scene contains multiple elements. Most notably, the static and dynamic voxel scenes.

Voxel Scene Static​

The static voxel scene is composed of non-moving elements. Voxels in this scene can be added directly, or stamped from objects. Objects from the dynamic scene are added to the static scene voxels when they become non-dynamic.

Components​

Voxel Scene Dynamic​

The dynamic voxel scene includes moving elements, such as characters, vehicles, and interactive objects. These elements can change position, shape, and appearance during gameplay.

Components​

For more info, see the Voxels page.

Scene Options​

Visual​

  • Background Color - The color that appears behind all other elements in the scene.
  • FXAA - Enables Fast Approximate Anti-Aliasing to smooth out jagged edges in the scene.
  • Static Geom Reloads - Reloads the Voxel Data when switching between play and edit mode.

Audio​

  • Master Volume - Controls the master scene volume.
  • Sound Volume - Controls the volume of sound effects.
  • Music Volume - Controls the volume of the background music.

API​

References