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Scene

The scene contains multiple elements. Most notably, the static and dynamic voxel scenes.

Voxel Scene Static

The static voxel scene is composed of non-moving elements. Voxels in this scene can be added directly, or stamped from objects. Objects from the dynamic scene are added to the static scene voxels when they become non-dynamic.

Components

Voxel Scene Dynamic

The dynamic voxel scene includes moving elements, such as characters, vehicles, and interactive objects. These elements can change position, shape, and appearance during gameplay.

Components

For more info, see the Voxels page.

Scene Options

Visual

  • Background Color - The color that appears behind all other elements in the scene.
  • FXAA - Enables Fast Approximate Anti-Aliasing to smooth out jagged edges in the scene.
  • Static Geom Reloads - Reloads the Static Voxel Data when switching between play and edit mode.

Audio

  • Master Volume - Controls the master scene volume.
  • Sound Volume - Controls the volume of sound effects.
  • Music Volume - Controls the volume of the background music.

API

References