Client
Server
boolean __eq(MeshData a, MeshData b)
Methods
nil ClearShape(PrimitiveTopology? topology)
integer AddVertex(Vec3 pos, Vec2? uv, Color? color)
integer AddVertex(Vec3 pos, Color color)
nil AddIndex(integer a, integer? b, integer? c)
nil AddShape(Shape shape, Color color)
Properties
boolean active
boolean activeInHierarchy
Object object
Object obj
boolean isDestroyed
string type
boolean Active
boolean ActiveInHierarchy
Object Object
Object Obj
boolean IsDestroyed
string Type
ResourceUsage resourceUsageMode
PrimitiveTopology topology