Camera
Client
Server
Methods
Vec3 ScreenToWorldRay(Vec2 screenRelPos)
Converts a 2D screen percentage coordinate(i.e from Input:MousePosPerc()) to a 3D world space ray (Vec3), used for determining 3D locations from screen interactions.
Vec2 WorldToScreen(Vec3 worldPos)
Transforms a 3D world coordinate (Vec3) to a 2D screen space percentage coordinate(range 0-1), useful for positioning ui elements like text above a 3D object on the screen.
Vec3 WorldToScreen3f(Vec3 worldPos)
Properties
Object object
Reference to object instance
boolean isDestroyed
Indicates whether the object is destroyed (true) or not (false).
string type
Specifies the object's type as a string, useful for type identification.
boolean Active
boolean ActiveInHierarchy
Object Object
Object Obj
boolean IsDestroyed
string Type
number fovY
Defines the vertical field of view in degrees