Client
Methods
AudioSource PlaySound(string|Asset sound, Vec3? position, number? volume, boolean? loop)
AudioSource PlaySoundRelative(string|Asset sound, Vec3? position, number? volume, boolean? loop)
AudioMusic PlayMusic(string musicFile, number? volume, boolean? loop)
AudioMusic PrepareMusic(string musicFile, number? volume, boolean? loop)
boolean HasMusic(string musicFile)
nil GetMusicFromServer(string musicFile)
nil PauseAudio()
nil ResumeAudio()
nil StopAudio()
Properties
number masterVolume
number soundVolume
number musicVolume
- Methods
- AudioSource PlaySound(string|Asset sound, Vec3? position, number? volume, boolean? loop)
- AudioSource PlaySoundRelative(string|Asset sound, Vec3? position, number? volume, boolean? loop)
- AudioMusic PlayMusic(string musicFile, number? volume, boolean? loop)
- AudioMusic PrepareMusic(string musicFile, number? volume, boolean? loop)
- boolean HasMusic(string musicFile)
- nil GetMusicFromServer(string musicFile)
- nil PauseAudio()
- nil ResumeAudio()
- nil StopAudio()
- Properties