Skip to main content

Audio

Client

Methods

AudioSource PlaySound(string|Asset sound, Vec3? position, number? volume, boolean? loop)

AudioSource PlaySoundRelative(string|Asset sound, Vec3? position, number? volume, boolean? loop)

AudioMusic PlayMusic(string musicFile, number? volume, boolean? loop)

AudioMusic PrepareMusic(string musicFile, number? volume, boolean? loop)

boolean HasMusic(string musicFile)

nil GetMusicFromServer(string musicFile)

nil PauseAudio()

nil ResumeAudio()

nil StopAudio()

Properties

number masterVolume

number soundVolume

number musicVolume