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OpBaseTextured

Client Server

Methods

OpBaseTextured Texture(string? tex, Vec3 dir, number? scale, string|boolean|nil normal)

Project an image onto the voxels (works on Add/Paint/Remove). The image replaces color; set a Color to tint it. Projected along dir (planar): lands only on the face toward dir, fading out on angled faces (decal-style). Use TriplanarTexture to cover every face without fading instead.

OpBaseTextured TriplanarTexture(string? tex, Vec3? anchor, number? scale, string|boolean|nil normal)

Texture voxels from all three world axes, blended by surface normal (works on Add/Paint/Remove). The image replaces color; set a Color to tint it.