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Mesh

Client Server

Metamethods​

boolean __eq(Mesh a, Mesh b)​

Methods​

nil ClearShape(PrimitiveTopology? topology)​

integer AddVertex(Vec3 pos, Vec2? uv, Color? color)​

integer AddVertex(Vec3 pos, Color color)​

nil AddIndex(integer a, integer? b, integer? c)​

nil AddShape(Shape shape, Color color)​

Adds a Shape (Box/Sphere/Capsule/Cylinder/Polyhedron) to the mesh as triangles or lines, tinted by color.

Properties​

boolean active​

boolean activeInHierarchy​

Object object​

Object obj​

boolean isDestroyed​

string type​

boolean onePerObject​

ResourceUsage resourceUsageMode​

PrimitiveTopology topology​

integer vertexCount​

integer indexCount​

Material material​

boolean assetMissing​