Mesh
Client
Server
Metamethods
boolean __eq(Mesh a, Mesh b)
Methods
nil ClearShape(PrimitiveTopology? topology)
integer AddVertex(Vec3 pos, Vec2? uv, Color? color)
integer AddVertex(Vec3 pos, Color color)
nil AddIndex(integer a, integer? b, integer? c)
nil AddShape(Shape shape, Color color)
Adds a Shape (Box/Sphere/Capsule/Cylinder/Polyhedron) to the mesh as triangles or lines, tinted by color.